After over a year I went back to the story. There is still much to tell, so this is not going to be the end. I want to thank Guillermina for participating in the voice of the main theme and all of you for waiting so long In this chapter you will have to help Amber...
Finally I have completed Ketinetto 9. I have spent much time doing the music, so it took longer than expected. I want to thank Guillermina for her participation in a song. This is not the final chapter, but the end is very close. The file was a little heavy, so you...
Finally The ballad of Ketinetto 8 is here! Amber and Ketinetto reached the top of the cliff, where a trap blocks the passage. The villagers should be close ... Enjoy! - Fede
After a hard working jouney, Ketinetto 7 is here. Based on K-Rol 3.0 (the engine that can manage several characters walking in the screen). If you found any bug, please report In this new chapter of Ketinetto you have to travel to the mountain... Enjoy! - Fede...
In the previous chapter Gianluca and Amber moves to Totem Island. The story is reaching the end. Reveal the mistery beyond the Totem Island... Enjoy! - Fede
Hello! Ketinetto comes again! In the previous chapter Ketinetto rescued the prisoner Amber, but the ship was in the hands of the Servants. You must take control of the ship again! Enjoy! - Fede
It's here! With some new features, like the screen size. In the last chapter, Ketinetto was caught by a giant octopus! Enjoy! - Fede
Here it is! Remember, in chapter 1 Ketinetto escaped from jail. In chapter 2 the people were kidnaped and taken to the Totem island. Ketinetto embarked on a wood duck. And ... Enjoy! - Fede
The second part of the story is here. The graphic adventure engine (K-ROL beta 2) is working better now. The new and better features are: - Character perspective - Objects names - bugs fixed - Inventory fully functionally, and more. Enjoy! - Fede
To escape the jail you must help the mouse to play the theme "La Cucaracha". Enjoy! - Fede